RKM RKM RKM RKM RKM RKM RKM RKM

0

Loading ...
UI UX

Ace of Spades

VISIT SITE
SCROLL

ABOUT THE PROJECT

I stepped into this project following its initial launch to spearhead a comprehensive overhaul of the user experience. Inheriting a title with significant usability challenges and a low critical reception, my objective was to stabilise the interface and realign the product with its core audience.

  • Service

    UI UX

  • Client

    Blitz Games Studios | Jagex

  • Live

    Nov 2012 - Jan 2013

Following the initial launch of Ace of Spades, which faced significant critical headwinds and a sub-40% approval rating, I stepped in to lead the project's turnaround strategy. My focus was on bridging the gap between developer intent and player expectations through a transparent, community-first roadmap.

FOLLOW ME